| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465 |
- //
- // ZLProgressView.swift
- // ZLPhotoBrowser
- //
- // Created by long on 2020/8/13.
- //
- // Copyright (c) 2020 Long Zhang <495181165@qq.com>
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- import UIKit
- class ZLProgressView: UIView {
- private var progressLayer: CAShapeLayer!
-
- var progress: CGFloat = 0 {
- didSet {
- self.setNeedsDisplay()
- }
- }
-
- override init(frame: CGRect) {
- super.init(frame: frame)
-
- self.backgroundColor = .clear
- self.progressLayer = CAShapeLayer()
- self.progressLayer.fillColor = UIColor.clear.cgColor
- self.progressLayer.strokeColor = UIColor.white.cgColor
- self.progressLayer.lineCap = .round
- self.progressLayer.lineWidth = 4
-
- self.layer.addSublayer(self.progressLayer)
- }
-
- required init?(coder: NSCoder) {
- fatalError("init(coder:) has not been implemented")
- }
-
- override func draw(_ rect: CGRect) {
- let center = CGPoint(x: rect.width / 2, y: rect.height / 2)
- let radius = rect.width / 2
- let end = -(.pi / 2) + (.pi * 2 * self.progress)
- self.progressLayer.frame = self.bounds
- let path = UIBezierPath(arcCenter: center, radius: radius, startAngle: -(.pi / 2), endAngle: end, clockwise: true)
- self.progressLayer.path = path.cgPath
- }
-
- }
|